Log in with Phantom
Phantom signs a short message that proves you hold the wallet. Nothing is sent on chain for this and no fee is paid. The site keeps you signed in with one cookie for seven days.
Pump.packs launches coins on pump.fun, each paired with a real trading card. Sign in with Phantom, pick a card, pay 0.1 SOL, and the coin goes live from the Pump.packs dev wallet. Creator rewards buy the card for the launcher.
Phantom signs a short message that proves you hold the wallet. Nothing is sent on chain for this and no fee is paid. The site keeps you signed in with one cookie for seven days.
Search every imported game for one real printing and open the launch form with it. You choose the coin's name (up to 32 characters), its symbol (up to 10 capital letters and digits), its logo (PNG, JPEG or WEBP up to 4 MB) and an optional X link. The description and website are written by Pump.packs and name the card.
Phantom opens one transaction: a transfer of 0.1 SOL to the Pump.packs dev wallet with a memo that ties it to your draft. The site broadcasts it and waits for the confirmation on chain. You pay the network fee of a few thousand lamports on top.
As soon as the payment is confirmed the Pump.packs dev wallet creates the coin on pump.fun through PumpPortal, with a 0.01 SOL first buy that Pump.packs keeps forever. This usually takes a few seconds; if pump.fun is slow the page keeps checking for you.
The coin is live. Its page here shows the paired card, market data, bonding progress, the card fund and links to pump.fun and Dexscreener. Trading happens on pump.fun, never on this site.
The card is the coin's identity and price reference. Pump.packs writes the chosen printing into the coin's description on pump.fun (Launched on pumpacks.fun (https://pumpacks.fun) paired with <card>, <set> #<number>), sets the coin's website to its page here, and freezes a snapshot of the card (name, set, number, rarity, image) in its own database at launch time, so a later re-import can never change what a coin was paired to. Name, symbol, logo and description are immutable on pump.fun once the coin exists.
Nothing on chain or off chain keeps the coin's price near the card's price. Pump.packs shows the card's market price and the coin's market cap side by side, purely as a comparison. What the card fund below does is separate from the coin's price and depends entirely on the creator rewards pump.fun pays out.
Any number of coins can be launched on the same printing. The card page shows how many exist, and each coin page shows which printing it is paired to.
pump.fun pays the creator of a coin a share of every trade: at the time of writing 0.30 percent of each trade while the coin is on its bonding curve, and a market cap dependent share after it graduates to PumpSwap. pump.fun controls that schedule and can change it at any time; Pump.packs has no influence on it. Because every Pump.packs coin is created by the same dev wallet, those rewards arrive in one pump.fun creator vault, and the site keeps its own per coin ledger, the card fund, by reading the creator fee of every trade of that coin from the chain.
Creator rewards received are used to buy the card. When a coin's card fund reaches the card's market price (converted to SOL daily), the card is bought through Phygitals or Collector Crypt as a professionally graded card held in an insured vault, and sent to the launcher's wallet as a 1:1 backed NFT on Solana; the transfer signature is then shown on the coin page. The NFT can be kept, traded or redeemed with the provider for the physical card. The docs explain it step by step. If a fund stops short of the price, it can buy a part of the card as far as that is offered; the coin page always shows the exact amount collected so far, and an estimate from trading volume while the exact figure is still being indexed. This is best effort: it depends on trading actually happening, on pump.fun continuing to pay creator rewards, and on the card being available to buy. Nobody receives a share of the rewards in SOL, and Pump.packs promises no return of any kind.
| Cost | Amount | When | Goes to |
|---|---|---|---|
| Launch fee | 0.1 SOL | Once, in Phantom, before the launch. Kept when the launch succeeds; refunded by hand to the paying wallet if the launch fails for good. | Pump.packs dev wallet |
| Network fee | about 0.000005 SOL | Charged by Solana on your fee transfer. | Solana validators |
| First buy | 0.01 SOL | Paid by the dev wallet when it creates the coin, plus about 0.01 SOL of account rent and fees. Not charged to you. | The coin's bonding curve |
| Trading fees | set by pump.fun | On every buy and sell on pump.fun; the creator share of them feeds the card fund. Pump.packs charges nothing on trades and hosts no trading. | pump.fun, its liquidity providers and the creator vault |
One wallet can launch at most 3 coins per hour. A draft that is not paid within 20 minutes expires and can simply be started again; the payment transaction itself is only valid for about a minute, and the page fetches a fresh one when it runs out.
Card names, sets, numbers, rarities, scans and prices come from public card databases, imported into Pump.packs's own catalogue and named on every card page. Prices are refreshed nightly and always shown with their source and date. Coin prices, market caps, volumes and bonding progress come from Dexscreener and pump.fun's public data, refreshed every couple of minutes; the card fund is read from the coin's trades on Solana. The counters on the home page are computed from those tables and show 0 until there is something to count.
The Spoils has no open card database and is never imported; its cards, and any printing another import keeps missing, are added on request through the request page.
Everything about a coin is readable on chain. Every coin page links to its page on pump.fun (pump.fun/coin/<mint>) and to Dexscreener, and the dev wallet that creates every Pump.packs coin is Gec9Af1egABu3nRFjZfWxkKS7n3X4gsPGHTFgs8sBNbb.
The terms and the privacy notice spell this out in full.